📚 Year 7 Cambridge Media: Key Vocabulary Memory Guide | 七年级剑桥媒体:词汇术语速记指南
Welcome to your quick-fire memory guide for Year 7 Cambridge Media. Whether you are analysing a film clip, a poster, or a short advertisement, having the right terms at your fingertips helps you sound like a true media student. This article breaks down essential terminology into ten bite-sized sections, each with easy definitions and memory hooks. Read it once to get the idea and twice to lock the words into your long-term memory.
欢迎使用七年级剑桥媒体快速记忆指南。无论是分析电影片段、海报还是短视频广告,掌握正确的术语都能让你像个真正的媒体研究者。本文把核心词汇拆分成十个小节,每个术语都配有简洁的定义和记忆小窍门。读一遍理解概念,再读一遍把这些词牢牢刻进长期记忆。
1. Camera Shots | 镜头景别
Extreme Long Shot (ELS): A shot that shows the subject from a great distance, often used to establish location. Think ‘Everything Looks Small’ to recall that the figure is tiny in the frame.
远景 (ELS):从极远处拍摄被摄对象,常用于交代环境。记住“远景看全局”,人物在画面中显得十分渺小。
Long Shot (LS): The whole body of the subject is visible, along with the surrounding setting. It gives a full view of action and background.
全景 (LS):被摄对象全身可见,同时展示周围环境,能完整呈现动作与背景。
Medium Shot (MS): Frames the subject from the waist up. This is the most common shot for dialogue, as it balances character and surroundings.
中景 (MS):从腰部以上框取画面,是对话中最常用的景别,平衡了人物与场景的关系。
Close-up (CU): Tightly frames a person’s face or an object, magnifying emotions or details. Remember ‘CU = Close to U’, because it brings you face to face with the subject.
特写 (CU):紧密框取人物面部或物体,放大情绪与细节。记法:“特写贴近你”,让你直接面对被摄对象。
Extreme Close-up (ECU): Focuses on a very small area, such as an eye or a key prop, creating intensity. Think ‘ECU = Extremely Close Understanding’ of the detail.
大特写 (ECU):把注意力集中到极小的区域,例如一只眼睛或关键道具,营造紧张感。可以记作“大特写,看透细节”。
Over-the-shoulder Shot (OTS): Shot taken from behind one character, focusing on what they are looking at. It makes the viewer feel part of a conversation.
过肩镜头 (OTS):从一名角色肩后拍摄,聚焦其视线对象,让观众仿佛参与了对话。
2. Camera Angles | 摄影角度
Eye-level Shot: Camera placed at the character’s eye height, creating a neutral, realistic viewpoint. It feels like we are standing right there with them.
平视镜头:相机与被摄对象眼睛同高,提供中立、逼真的视角,仿佛我们正站在他们身旁。
High-angle Shot: The camera looks down on the subject, making the subject appear small, weak, or vulnerable. Recall ‘High angle = High power over the character’.
俯拍镜头:相机向下拍摄,使被摄对象显得渺小、软弱或易受伤害。记住“俯拍显弱小”。
Low-angle Shot: The camera looks up at the subject, giving a sense of power, authority, or threat. Think ‘Low angle = Low person looks up to the mighty’.
仰拍镜头:相机仰视被摄对象,营造出强大、权威或具威胁感。记法:“仰拍显高大”。
Dutch Angle (Canted Angle): The camera is deliberately tilted so the horizon line is slanted. It signals unease, confusion, or psychological tension.
倾斜镜头(德式斜角):相机有意倾斜,使水平线歪斜,传递不安、混乱或心理紧张。
Bird’s-eye View: An extreme high shot taken from directly above, often used to suggest surveillance or provide a map-like overview.
鸟瞰镜头:正上方的极高角度俯拍,常用于暗示监视或提供地图式的全貌。
Point-of-view Shot (POV): The camera shows exactly what a character sees, putting the audience directly in that character’s position.
主观镜头 (POV):相机展示角色所看到的一切,让观众直接代入角色的视角。
3. Camera Movements | 摄影机运动
Pan: The camera swivels horizontally from a fixed position, like shaking your head ‘no’. It is often used to follow action or scan a landscape.
摇摄:相机在固定位置水平转动,如同摇头说“不”,常用于追踪动作或扫视场景。
Tilt: The camera moves vertically up or down from a fixed spot, similar to nodding your head. It can reveal the height of a building or a character’s full outfit.
俯仰摇摄:相机在固定位置上、下转动,像点头一样,能展现建筑物的高度或角色的全身装扮。
Dolly (Tracking) Shot: The entire camera moves forwards or backwards on a track, smoothly following a subject. Say ‘Dolly drives you closer’ to remember it.
推拉镜头:整台相机沿轨道前后移动,平稳地跟随被摄对象。记作“推近拉远靠轨道”。
Zoom: The lens changes focal length to make the subject appear larger or smaller, without moving the camera. It feels like quickly jumping in or out of the scene.
变焦:镜头焦距变化,不移动相机而使对象放大或缩小,效果类似快速跳入或跳出场景。
Crane Shot: The camera is mounted on a crane, allowing it to rise high above the set or swoop down, often used for dramatic opening shots.
升降镜头:相机装在升降机上,可升高鸟瞰或俯冲向下,常用于富有戏剧性的开场镜头。
Handheld Shot: The camera operator holds the camera, producing a shaky, informal look that suggests urgency, documentary style, or chaos.
手持镜头:摄影师手持相机拍摄,产生摇晃的纪实感,传递紧迫感或混乱氛围。
4. Editing Techniques | 剪辑技巧
Cut: The most basic edit where one shot instantly replaces another. It moves the story forward without distraction.
切:最基本的剪辑方式,一个镜头瞬时切换为另一个,干净利落地推进故事。
Fade In / Fade Out: A gradual transition from black to an image (fade in) or from an image to black (fade out). It often signals the start or end of a scene.
淡入 / 淡出:画面从黑色逐渐显现(淡入)或逐渐变为黑色(淡出),常表示场景的开始或结束。
Dissolve: One shot smoothly blends into the next, with the two images momentarily overlapping. It can show the passing of time or a connection between two scenes.
叠化:一个镜头平缓地融入下一个,两幅画面短暂重叠,可表现时间流逝或场景间的联系。
Cross-cutting: The editor alternates between two or more scenes happening at the same time in different places, building suspense. Think ‘cross-cutting = crossing between parallel actions’.
交叉剪辑:在同时发生、不同地点的多个场景之间来回切换,制造紧张感。记作“跨场景同步叙述”。
Match Cut: A cut that links two shots through a visual similarity, such as a moon turning into a clock. It creates a sense of continuity or metaphor.
匹配剪辑:通过视觉上的相似事物将两个镜头连接,如月亮化为时钟,营造连贯性或隐喻。
Jump Cut: An abrupt cut that skips forward in time, often jarring the viewer. It breaks the smooth flow and is used for energetic or experimental effects.
跳切:突然跳过一段时间的剪辑,让观众感到突兀,打破流畅感,用于制造活力或实验效果。
5. Sound Design | 声音设计
Diegetic Sound: Any sound that originates from within the story world, such as characters talking, a door slamming, or music playing from a radio. The characters can hear it too.
叙事内声音:来自故事世界内部的声音,如角色对话、摔门声或收音机里的音乐,故事中的人物也能听到。
Non-diegetic Sound: Sound added for the audience’s benefit only; characters cannot hear it. Examples include background scores and voiceovers.
非叙事内声音:只为观众添加的声音,角色听不见,例如背景配乐和旁白。
Sound Effect (SFX): Artificially created or enhanced sounds used to emphasise actions, such as footsteps, explosions, or magical swooshes.
音效 (SFX):人工创造或增强的声音,用来强调动作,如脚步声、爆炸声或魔法飞过的咻咻声。
Ambient Sound: Background noise that helps set the scene’s atmosphere, like birdsong in a forest or distant traffic in a city.
环境音:构建场景氛围的背景声音,比如林间鸟鸣或城市远处车流声。
Score: Original instrumental music composed specifically for a film or media text. The score guides the audience’s emotional response.
配乐:专为影片或媒体作品创作的原创器乐,引导观众的情绪反应。
Voiceover: Narration added during post-production, often providing insight into a character’s thoughts or giving information the dialogue cannot.
旁白:后期添加的叙述,常揭示角色的内心想法或提供对话无法传达的信息。
6. Lighting | 灯光
High-key Lighting: Bright, even illumination with few shadows, creating a cheerful or open mood. Often used in sitcoms and romantic comedies.
高调光:明亮均匀的光线,几乎没有阴影,营造欢乐、开放的基调,常见于情景喜剧和浪漫喜剧。
Low-key Lighting: Dominated by deep shadows and high contrast, producing a moody, mysterious, or threatening atmosphere. Think of film noir or horror scenes.
低调光:深色阴影与高对比度为主,产生阴郁、神秘或危险的氛围,常见于黑色电影或恐怖片。
Key Light: The main light source that shines directly on the subject, defining the overall look and highlighting the face.
主光:直接照射被摄对象的主要光源,决定整体光线效果并突出面部。
Fill Light: A softer light used to reduce harsh shadows created by the key light, bringing out details in the shadow areas.
补光:较柔和的辅助光源,用来减弱主光造成的生硬阴影,让暗部细节显现出来。
Backlighting: Light placed behind the subject, separating it from the background. It can create a silhouette or a glowing halo effect.
逆光:从被摄对象后方打来的光,使其与背景分离,可制造剪影或光晕效果。
Rim Light: A backlight that creates a thin rim of illumination around the subject’s edges, making them stand out sharply from the background.
轮廓光:一种逆光,在被摄对象边缘形成一圈细细的光边,使其从背景中鲜明地突显出来。
7. Mise-en-scène | 场面调度
Mise-en-scène: A French term meaning ‘placing on stage’. It covers everything visible
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