AS Edexcel Drama: Quick Guide to Key Terminology | AS Edexcel 戏剧:关键术语速记指南

📚 AS Edexcel Drama: Quick Guide to Key Terminology | AS Edexcel 戏剧:关键术语速记指南

Mastering the language of theatre is essential for success in AS Edexcel Drama. This guide provides a clear, bilingual breakdown of the key terms you need for both written exams and practical assessments. Each entry presents an English explanation immediately followed by its Chinese equivalent, helping you build confidence and precision in analysing, performing and evaluating drama.

掌握戏剧语言是在 AS Edexcel 戏剧考试中取得成功的关键。本指南为你清晰梳理了笔试和实践评估所需的核心术语,并用中英双语对照呈现。每个术语都有英文解释,紧接着是中文译文,帮助你建立自信,精准地分析、表演和评价戏剧作品。

1. Stage Directions and Space | 舞台方向与空间

Upstage refers to the area of the stage furthest away from the audience, while downstage is the part closest to them.

台后指舞台上离观众最远的区域,而台前则是离观众最近的部分。

Stage right is the performer’s right-hand side when facing the audience; stage left is the performer’s left-hand side.

舞台右侧是演员面向观众时右手边的区域;舞台左侧是演员左手边的区域。

Centre stage sits in the middle, often used for moments of focus and heightened drama.

舞台中央位于中间,通常用于聚焦时刻和强化戏剧冲突。

Proxemics describes the spatial relationships between actors on stage, and how distance communicates relationships and status.

空间关系学描述舞台上演员之间的空间距离,以及距离如何传达人物关系和地位。

Levels refer to the use of different heights (standing, sitting, kneeling) to create visual interest and power dynamics.

层次指利用不同高度(站立、坐、跪)来创造视觉趣味和权力动态。

Blocking is the precise movement and positioning of actors on stage, planned during rehearsals to support storytelling.

走位是指演员在舞台上精确的动作和站位,在排练中设计好以辅助叙事。

English Term 中文术语
Upstage 台后
Downstage 台前
Stage Right 舞台右侧(演员视角)
Stage Left 舞台左侧(演员视角)
Proxemics 空间关系
Blocking 走位 / 调度

2. Voice and Vocal Techniques | 声音与发声技巧

Pace is the speed at which lines are delivered; altering pace can shift tension, mood or character emotion.

语速是台词表达的速度;改变语速可以转变紧张感、情绪或角色情感。

Pitch describes how high or low the voice sounds, and is used to express age, status or emotional state.

音高描述声音的高低,用于表现年龄、地位或情绪状态。

Pause is a deliberate silence that can build suspense, highlight a line or indicate thought.

停顿是有意的静默,可以制造悬念、突出某句台词或表示思考。

Volume and projection refer to loudness and the ability to be heard clearly throughout the performance space.

音量与投射指声音的响度以及让全场清晰听见的能力。

Articulation is the clarity of speech sounds; crisp articulation ensures the audience understands every word.

吐字是语音的清晰度;清晰的吐字确保观众听懂每个词。

Intonation is the rise and fall of the voice, conveying subtext, sarcasm or genuine feeling.

语调是声音的起伏变化,传达潜台词、讽刺或真实情感。

Timbre is the unique tonal quality of a voice, which can be warm, harsh, breathy or resonant.

音色是声音的独特质感,可以是温暖的、刺耳的、气声的或洪亮的。


3. Physical Skills and Movement | 肢体技能与动作

Posture is how the body is held; an upright posture may suggest confidence, while slumped shoulders can imply defeat.

体态是身体的姿态;直立体态可能暗示自信,而双肩低垂可能意味着挫败。

Gesture is a movement of a part of the body, often the hands, used to communicate meaning or emotion.

手势是身体某部位的动作,常为手部动作,用以传达含义或情感。

Gait describes the manner of walking; variations in speed, weight and rhythm instantly define character.

步态指走路的方式;在速度、重量感和节奏上的变化能立刻定义角色。

Facial expression uses the eyes, mouth and brows to reveal a character’s inner thoughts and reactions.

面部表情运用眼睛、嘴和眉毛来揭示角色的内心想法和反应。

Eye contact can establish relationships, challenge power or invite the audience into a character’s world.

眼神交流可以建立关系、挑战权力,或者邀请观众进入角色的世界。

Body language encompasses all non-verbal signals, including orientation, tension and stillness.

肢体语言涵盖所有非语言信号,包括朝向、紧张感和静止。


4. Characterisation and Role | 角色塑造与角色

Objective is what a character wants in a scene or throughout the play, driving their actions and choices.

目标是一个角色在一场戏或整部剧中想要的东西,驱动着他们的行动和选择。

Given circumstances are the facts and conditions that shape a character’s life: time, place, relationships and past events.

规定情境是塑造角色生活的事实和条件:时间、地点、人际关系和过去的事件。

Subtext is the unspoken meaning beneath the lines; what a character really thinks or feels.

潜台词是台词之下未说出的含义,即角色真正所想或所感。

Status describes the relative power, confidence and social position of a character in any given interaction.

地位描述角色在任何一次互动中的相对权力、自信及社会位置。

Emotional memory, drawn from Stanislavski, involves recalling a personal experience to generate truthful emotion.

情绪记忆源自斯坦尼斯拉夫斯基,指回忆个人经历以产生真实的情感。

Motivation is the psychological reason behind an action or line, making behaviour believable.

动机是动作或台词背后的心理原因,使行为可信。


5. Dramatic Structure and Conventions | 戏剧结构与惯例

Exposition introduces the world of the play, characters and background information, often at the beginning.

交代开场介绍剧中的世界、人物和背景信息,通常出现在开头。

Rising action builds tension through a series of conflicts and complications leading towards the climax.

上升动作通过一系列冲突和复杂情况营造紧张感,直至推向高潮。

Climax is the moment of highest tension or turning point in the narrative.

高潮是叙事中紧张度最高或转折点的时刻。

Denouement (or falling action) resolves the plot strands and releases built-up tension.

结局(或下降动作)解决情节线索,释放积累的张力。

Non-linear structure rearranges events out of chronological order, using flashbacks or fragmented timelines.

非线性结构将事件不按时间顺序重新排列,使用闪回或碎片化时间线。

A convention is an accepted theatrical device, such as a soliloquy, aside or direct address, that the audience understands.

惯例是观众认可的一种戏剧手法,比如独白、旁白或直面观众讲话。


6. Genre and Style | 体裁与风格

Naturalism seeks an illusion of everyday life, with detailed sets and psychologically truthful acting.

自然主义追求日常生活幻象,采用细致布景和心理真实的表演。

Epic theatre, associated with Brecht, uses alienation techniques to remind the audience they are watching a constructed play.

史诗戏剧与布莱希特相关,运用间离手法提醒观众他们正在观看一出建构的戏。

Tragedy follows a protagonist’s downfall, often due to a fatal flaw, evoking pity and fear.

悲剧跟随主角的覆灭,常因致命缺陷,引发怜悯与恐惧。

Comedy uses humour, misunderstandings and often a happy resolution; farce amplifies this with exaggerated situations and physical comedy.

喜剧运用幽默、误会,通常有圆满结局;闹剧用夸张情境和肢体喜剧将其放大。

Theatre of the Absurd abandons logical plot and language to reflect a sense of meaningless human existence.

荒诞派戏剧放弃逻辑情节和语言,反映人类存在的无意义感。

Physical theatre places emphasis on movement and the body as the primary storytelling tool, often devised.

形体戏剧强调以动作和身体为主要叙事工具,常为集体创作。


7. Design Elements: Set, Lighting, Sound | 设计元素:布景、灯光、音效

A cyclorama is a large curved backdrop, often used for sky effects or abstract colour washes.

天幕是大型弧形背景幕,常用于天空效果或抽象色彩渲染。

Rostra are raised platforms that create different levels and visual focus on stage.

平台是升高的台面,在舞台上创造不同的层次和视觉焦点。

A gobo is a metal stencil placed in a lighting instrument to project patterns or textures.

图案片是放置在灯具中的金属模板,用于投射图案或纹理。

Crossfade describes one lighting or sound state gradually replacing another, producing a smooth transition.

交叉淡变指一个灯光或音效状态逐渐取代另一个,形成平滑过渡。

Diegetic sound originates from within the world of the play, such as a radio playing or a doorbell, while non-diegetic sound is added for the audience only, like underscoring.

剧情内音效来源于戏剧世界内部,比如收音机声或门铃声;而剧情外音效仅为观众服务,如配乐。

Underscore is background music or sound that runs beneath dialogue or action to influence emotion and atmosphere.

配乐是支撑台词或动作的背景音乐或声音,用以影响情绪和氛围。


8. Costume, Make-up and Props | 服装、化妆与道具

Period costume accurately reflects a specific historical era, helping to establish time and social context.

年代服装准确反映特定历史时期,有助于建立时代和社会背景。

Hand props are small items carried or used by actors (a letter, a cup), while personal props are kept in costume (a watch, a handkerchief).

手持道具是演员携带或使用的小物品(信,杯子),个人道具则随身携带(手表,手帕)。

Staging props are larger items that remain on set, like furniture, and define the performance space.

舞台道具是留在布景中的较大物品,如家具,定义表演空间。

Make-up can be used to age an actor, create a specific character look or highlight facial features under stage lighting.

化妆可用于使演员变老、塑造特定的角色形象或在舞台灯光下突出面部特征。

Mask work strips away facial expression, forcing performers to communicate entirely through the body.

面具表演去除了面部表情,迫使演员完全通过身体进行交流。


9. Rehearsal and Performance Terminology | 排练与表演术语

A read-through is the first rehearsal where the cast reads the entire script aloud, often seated, to grasp the narrative.

通读是第一次排练,演员们常围坐朗读整个剧本,以把握叙事。

Blocking rehearsals focus entirely on staging the physical movement and positioning, without full emotional detail.

走位排练完全专注于安排肢体动作和位置,不需要完整的情感细节。

A cue-to-cue session runs only the moments surrounding technical cues (lighting, sound) to tighten synchronisation.

定点排练仅运行技术提示(灯光、音效)前后的时刻,以加强同步性。

Dress rehearsal is a full run with all technical elements and costumes, treated as an actual performance.

带妆彩排是配有全部技术元素和服装的完整排练,视为正式演出对待。

Warm-up exercises prepare the voice and body, building ensemble focus and readiness before a show.

热身练习让声音和身体做好准备,建立演出前的集体专注度和状态。

A prompt is a quiet assistance from the side of the stage if an actor forgets a line; the prompt book contains the script with all cues and notes.

提词是演员忘词时来自台侧悄声的帮助;提词本包含带有所有提示和笔记的剧本。


10. Key Practitioner Terminology | 主要实践者术语

Stanislavski’s ‘magic if’ invites the actor to ask, ‘What would I do if I were in this character’s situation?’ to unlock truthful behaviour.

斯坦尼斯拉夫斯基的“假使”邀请演员问自己:“如果我身处角色的处境,我会怎么做?”以开启真实的行为。

His system breaks a role into units and objectives, each with a driving want that carries the actor through a scene.

他的体系将角色拆分为单元和目标,每个单元都有一个驱动性需求,引领演员完成整场戏。

Brecht’s Verfremdungseffekt (alienation effect) uses devices like placards, direct address and songs to stop the audience from becoming emotionally absorbed.

布莱希特的“间离效果”使用标语牌、直接对观众说话和歌曲等手法,阻止观众陷入情感沉浸。

Gestus is a Brechtian concept revealing a character’s social relationships and attitudes through a single clear gesture or physical attitude.

姿势是布莱希特的概念,通过一个清晰的手势或体态揭示角色的社会关系和态度。

Artaud’s Theatre of Cruelty aimed to assault the senses with intense light, sound and movement, shocking audiences into a heightened awareness.

阿尔托的残酷戏剧旨在用强烈的光、声音和动作冲击感官,震撼观众以获得更高的意识。

Grotowski’s poor theatre stripped away elaborate sets and costumes, relying entirely on the actor’s skill and the actor-audience relationship.

格洛托夫斯基的质朴戏剧摒弃繁复的布景和服装,完全依赖演员的技艺和演员与观众的关系。


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